Yes, I agree about the LS choices for the Agent I saw until Nar Shaddaa being more-good. Though I had to think about the Balmorra ones; was doing the right thing going to end up killing the cute good guy? (Kaliyo said he and I belonged together. It was not a compliment :P.) Was it going to compromise my mission to the extent of ruining it, and therefore ending in more deaths? I only took LS every time there because I was the PC and I knew I therefore could neither be killed nor kicked out of Imperial Intelligence. If it had been a tabletop game, I would have chosen differently.
I often think Bioware's writers got their signals crossed. Usually Light Side seems to mean order and Dark Side means chaos. But then sometimes Light Side means good and Dark Side means evil. It feels rushed... which is a central trait of every single Bioware game I have ever played except Icewind Dale. It's too bad this is a MMORPG and therefore not fixable by modders.
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I often think Bioware's writers got their signals crossed. Usually Light Side seems to mean order and Dark Side means chaos. But then sometimes Light Side means good and Dark Side means evil. It feels rushed... which is a central trait of every single Bioware game I have ever played except Icewind Dale. It's too bad this is a MMORPG and therefore not fixable by modders.